Work

Panacea

Panacea, the perpetual quest for the cure-all elixir.  This illustration got featured in the 3DTotal and Blenderartists galleries. One of Panacea's aims was to overcome the Uncanny valley.  

Character Modeling and Texturing

I worked as 3D Modeler and Texture artists for Frismos Games. I created many of the dog characters for their pet simulation game.

Product Visualization

Here you will find 3d visualizations of products for marketing and other selling campaigns.

3D Animation

Here you will find quadruped animations and a desk presentation.

2D Animation

I worked as 2D Animator and Rigger for MobileX Labs. I rigged and animated the characters of Celebrity Street Fight game.